Scratch3.0 Any Gate (Suitable for Grades 1-6)

$799.00 $599.00

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Description

Let's open any door, explore the Scratch fantasy park together, and create amazing works! This course adopts project-oriented learning, guided by videos that explain in a simple way. Through thematic projects in different fields, children face the tasks given and learn how to deconstruct problems, summarize key points, discover patterns, and practice procedural thinking step by step. ❮ Acknowledgments❯ Thanks to Ercheng Elementary School in Yilan County. Teacher Hu Xinzhong provided guidance and suggestions on curriculum development.

— Learning objectives and content —

Learn basic programming concepts (sequences, loops, variables, conditional expressions) through board games and interactive games, and practice them on Scratch, a programming software suitable for middle and high school students, and display learning results in the form of homemade animations and games. .

CSTA Learning Metrics

Algorithm: 1A-AP-08 imitates the sequence of the program and adds a set of step-by-step instructions to plan the corresponding steps for daily tasks.
Variables: 1B-AP-09 Create a program that uses variables to store and modify program data.
Control: 1A-AP-10 Develop programs containing sequences and simple loops to express concepts or describe problems.
Modular: 1A-AP-11 breaks down problem-solving steps into a precise series of instructions.
Program development:
1A-AP-12 Conceive a plan that describes the procedural flow, goals, and expected results of the event.
1A-AP-13 When using ideas and other creative ideas for programming, you can find the reason why you are doing it in the process.
1A-AP-14 Debugging (identification and correction) in algorithms or programs involving sequences and simple loops.
1A-AP-15 Ability to use correct terminology to describe steps taken and choices made during iterations in program development.